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+using System;
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+using System.Collections.Generic;
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+using System.Linq;
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+using System.Text;
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+using System.Threading.Tasks;
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+using BLL.Dto;
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+using DAL;
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+using Helper;
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+using HZY.Framework.DependencyInjection;
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+using Mapster;
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+using Model;
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+using SqlSugar;
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+
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+namespace BLL
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+{
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+ public class UserManager : IScopedSelfDependency
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+ {
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+ private readonly UserService _userService;
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+
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+ public UserManager(UserService userService)
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+ {
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+ _userService = userService;
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+ }
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+
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+ public async Task<BaseResult<UserEntity>> LoginAsync(UserLoginDto request)
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+ {
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+ if (request == null || string.IsNullOrEmpty(request.UserName) || string.IsNullOrEmpty(request.UserPassword))
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+ {
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+ return new BaseResult<UserEntity>
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+ {
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+ Result = SystemEnums.Result.Fail,
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+ Msg = "用户名或密码不能为空"
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+ };
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+ }
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+
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+ var entity = request.Adapt<UserEntity>();
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+ var result = await _userService.LoginAsync(entity);
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+
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+ if (result.Result == SystemEnums.Result.Fail)
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+ {
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+ return new BaseResult<UserEntity>
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+ {
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+ Result = SystemEnums.Result.Fail,
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+ Msg = result.Msg
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+ };
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+ }
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+ return result;
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+ }
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+
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+ public async Task<BaseResult<UserEntity>> IsUserExistAsync(UserExistDto request)
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+ {
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+ var entity = request.Adapt<UserEntity>();
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+ var result = await _userService.ExistAsync(u => u.UserName == entity.UserName);
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+
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+ if (!result)
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+ {
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+ return new BaseResult<UserEntity>
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+ {
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+ Result = SystemEnums.Result.Fail,
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+ Msg = $"{entity.UserName}不存在"
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+ };
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+ }
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+ return new BaseResult<UserEntity>
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+ {
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+ Result = SystemEnums.Result.Success,
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+ Msg = $"{entity.UserName}已存在"
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+ };
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+ }
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+
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+ public async Task<BaseResult<UserEntity>> AddUserAsync(UserAddDto request)
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+ {
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+ if (request == null || string.IsNullOrEmpty(request.UserName) || string.IsNullOrEmpty(request.UserPassword))
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+ {
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+ return new BaseResult<UserEntity>
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+ {
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+ Result = SystemEnums.Result.Fail,
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+ Msg = "用户名或密码不能为空"
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+ };
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+ }
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+
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+ var isExist = await IsUserExistAsync(new UserExistDto { UserName = request.UserName });
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+ if (isExist.Result==SystemEnums.Result.Success)
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+ {
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+ return new BaseResult<UserEntity>
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+ {
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+ Result = SystemEnums.Result.Fail,
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+ Msg = $"{request.UserName}已存在"
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+ };
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+ }
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+
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+ var entity = request.Adapt<UserEntity>();
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+ var result = await _userService.InsertAsync(entity);
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+ if (result <= 0)
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+ {
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+ return new BaseResult<UserEntity>
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+ {
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+ Result = SystemEnums.Result.Fail,
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+ Msg = $"添加{entity.UserName}失败"
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+ };
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+ }
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+ return new BaseResult<UserEntity>
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+ {
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+ Result = SystemEnums.Result.Success,
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+ Msg = $"添加{entity.UserName}成功",
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+ Data = new List<UserEntity> { entity }
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+ };
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+ }
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+
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+ public async Task<BaseResult<UserEntity>> UpdateUserAsync(UserUpdateDto request)
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+ {
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+ var isExist = await _userService.ExistAsync(u => u.UserName == request.UserName&&u.Id!=request.Id);
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+ if (isExist)
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+ {
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+ return new BaseResult<UserEntity>
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+ {
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+ Result = SystemEnums.Result.Fail,
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+ Msg = $"{request.UserName}已存在"
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+ };
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+ }
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+
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+ if (request == null || string.IsNullOrEmpty(request .UserName) || string.IsNullOrEmpty(request.UserPassword))
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+ {
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+ return new BaseResult<UserEntity>
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+ {
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+ Result = SystemEnums.Result.Fail,
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+ Msg = "用户名或密码不能为空"
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+ };
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+ }
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+ var entity = request.Adapt<UserEntity>();
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+ var result = await _userService.UpdateAsync(entity);
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+ if (!result)
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+ {
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+ return new BaseResult<UserEntity>
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+ {
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+ Result = SystemEnums.Result.Fail,
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+ Msg = $"更新{entity.UserName}失败"
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+ };
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+ }
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+ return new BaseResult<UserEntity>
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+ {
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+ Result = SystemEnums.Result.Success,
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+ Msg = $"更新{entity.UserName}成功",
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+ Data = new List<UserEntity> { entity }
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+ };
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+ }
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+
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+ public async Task<BaseResult<UserEntity>> DeleteUserAsync(UserDeleteDto request)
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+ {
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+ if (request == null )
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+ {
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+ return new BaseResult<UserEntity>
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+ {
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+ Result = SystemEnums.Result.Fail,
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+ Msg = "用户不能为空"
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+ };
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+ }
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+ var entity = request.Adapt<UserEntity>();
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+ var result = await _userService.DeleteAsync(entity);
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+ if (!result)
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+ {
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+ return new BaseResult<UserEntity>
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+ {
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+ Result = SystemEnums.Result.Fail,
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+ Msg = $"删除{entity.UserName}失败"
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+ };
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+ }
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+ return new BaseResult<UserEntity>
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+ {
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+ Result = SystemEnums.Result.Success,
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+ Msg = $"删除{entity.UserName}成功",
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+ Data = new List<UserEntity> { entity }
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+ };
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+ }
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+
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+ public async Task<BaseResult<UserEntity>> GetUserListAsync()
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+ {
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+ var result = new BaseResult<UserEntity>();
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+ var users = await _userService.GetListAsync(u => true);
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+ if (users == null || !users.Any())
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+ {
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+ result.Result = SystemEnums.Result.Fail;
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+ result.Msg = "没有用户信息";
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+ }
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+ else
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+ {
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+ result.Result = SystemEnums.Result.Success;
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+ result.Data = users;
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+ }
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+ return result;
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+ }
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+
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+ public async Task<BaseResult<UserEntity>> GetUserAuthAsync(QueryUserAuthDto request)
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+ {
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+ var isExist = await IsUserExistAsync(new UserExistDto { UserName = request.UserName });
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+ if(isExist.Result == SystemEnums.Result.Fail)
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+ {
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+ return new BaseResult<UserEntity>
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+ {
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+ Result = SystemEnums.Result.Fail,
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+ Msg = "用户不存在"
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+ };
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+ }
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+ var result = await _userService.GetByOneAsync(u => u.UserName == request.UserName);
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+
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+ return new BaseResult<UserEntity>
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+ {
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+ Result = SystemEnums.Result.Success,
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+ Msg = "用户存在",
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+ Data = new List<UserEntity> { result }
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+ };
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+ }
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+ }
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+}
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