UserManager.cs 7.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213
  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using System.Threading.Tasks;
  6. using BLL.Dto;
  7. using DAL;
  8. using Helper;
  9. using HZY.Framework.DependencyInjection;
  10. using Mapster;
  11. using Model;
  12. using SqlSugar;
  13. namespace BLL
  14. {
  15. public class UserManager : IScopedSelfDependency
  16. {
  17. private readonly UserService _userService;
  18. public UserManager(UserService userService)
  19. {
  20. _userService = userService;
  21. }
  22. public async Task<BaseResult<UserEntity>> LoginAsync(UserLoginDto request)
  23. {
  24. if (request == null || string.IsNullOrEmpty(request.UserName) || string.IsNullOrEmpty(request.UserPassword))
  25. {
  26. return new BaseResult<UserEntity>
  27. {
  28. Result = SystemEnums.Result.Fail,
  29. Msg = "用户名或密码不能为空"
  30. };
  31. }
  32. var entity = request.Adapt<UserEntity>();
  33. var result = await _userService.LoginAsync(entity);
  34. if (result.Result == SystemEnums.Result.Fail)
  35. {
  36. return new BaseResult<UserEntity>
  37. {
  38. Result = SystemEnums.Result.Fail,
  39. Msg = result.Msg
  40. };
  41. }
  42. return result;
  43. }
  44. public async Task<BaseResult<UserEntity>> IsUserExistAsync(UserExistDto request)
  45. {
  46. var entity = request.Adapt<UserEntity>();
  47. var result = await _userService.ExistAsync(u => u.UserName == entity.UserName);
  48. if (!result)
  49. {
  50. return new BaseResult<UserEntity>
  51. {
  52. Result = SystemEnums.Result.Fail,
  53. Msg = $"{entity.UserName}不存在"
  54. };
  55. }
  56. return new BaseResult<UserEntity>
  57. {
  58. Result = SystemEnums.Result.Success,
  59. Msg = $"{entity.UserName}已存在"
  60. };
  61. }
  62. public async Task<BaseResult<UserEntity>> AddUserAsync(UserAddDto request)
  63. {
  64. if (request == null || string.IsNullOrEmpty(request.UserName) || string.IsNullOrEmpty(request.UserPassword))
  65. {
  66. return new BaseResult<UserEntity>
  67. {
  68. Result = SystemEnums.Result.Fail,
  69. Msg = "用户名或密码不能为空"
  70. };
  71. }
  72. var isExist = await IsUserExistAsync(new UserExistDto { UserName = request.UserName });
  73. if (isExist.Result==SystemEnums.Result.Success)
  74. {
  75. return new BaseResult<UserEntity>
  76. {
  77. Result = SystemEnums.Result.Fail,
  78. Msg = $"{request.UserName}已存在"
  79. };
  80. }
  81. var entity = request.Adapt<UserEntity>();
  82. var result = await _userService.InsertAsync(entity);
  83. if (result <= 0)
  84. {
  85. return new BaseResult<UserEntity>
  86. {
  87. Result = SystemEnums.Result.Fail,
  88. Msg = $"添加{entity.UserName}失败"
  89. };
  90. }
  91. return new BaseResult<UserEntity>
  92. {
  93. Result = SystemEnums.Result.Success,
  94. Msg = $"添加{entity.UserName}成功",
  95. Data = new List<UserEntity> { entity }
  96. };
  97. }
  98. public async Task<BaseResult<UserEntity>> UpdateUserAsync(UserUpdateDto request)
  99. {
  100. var isExist = await _userService.ExistAsync(u => u.UserName == request.UserName&&u.Id!=request.Id);
  101. if (isExist)
  102. {
  103. return new BaseResult<UserEntity>
  104. {
  105. Result = SystemEnums.Result.Fail,
  106. Msg = $"{request.UserName}已存在"
  107. };
  108. }
  109. if (request == null || string.IsNullOrEmpty(request .UserName) || string.IsNullOrEmpty(request.UserPassword))
  110. {
  111. return new BaseResult<UserEntity>
  112. {
  113. Result = SystemEnums.Result.Fail,
  114. Msg = "用户名或密码不能为空"
  115. };
  116. }
  117. var entity = request.Adapt<UserEntity>();
  118. var result = await _userService.UpdateAsync(entity);
  119. if (!result)
  120. {
  121. return new BaseResult<UserEntity>
  122. {
  123. Result = SystemEnums.Result.Fail,
  124. Msg = $"更新{entity.UserName}失败"
  125. };
  126. }
  127. return new BaseResult<UserEntity>
  128. {
  129. Result = SystemEnums.Result.Success,
  130. Msg = $"更新{entity.UserName}成功",
  131. Data = new List<UserEntity> { entity }
  132. };
  133. }
  134. public async Task<BaseResult<UserEntity>> DeleteUserAsync(UserDeleteDto request)
  135. {
  136. if (request == null )
  137. {
  138. return new BaseResult<UserEntity>
  139. {
  140. Result = SystemEnums.Result.Fail,
  141. Msg = "用户不能为空"
  142. };
  143. }
  144. var entity = request.Adapt<UserEntity>();
  145. var result = await _userService.DeleteAsync(entity);
  146. if (!result)
  147. {
  148. return new BaseResult<UserEntity>
  149. {
  150. Result = SystemEnums.Result.Fail,
  151. Msg = $"删除{entity.UserName}失败"
  152. };
  153. }
  154. return new BaseResult<UserEntity>
  155. {
  156. Result = SystemEnums.Result.Success,
  157. Msg = $"删除{entity.UserName}成功",
  158. Data = new List<UserEntity> { entity }
  159. };
  160. }
  161. public async Task<BaseResult<UserEntity>> GetUserListAsync()
  162. {
  163. var result = new BaseResult<UserEntity>();
  164. var users = await _userService.GetListAsync(u => true);
  165. if (users == null || !users.Any())
  166. {
  167. result.Result = SystemEnums.Result.Fail;
  168. result.Msg = "没有用户信息";
  169. }
  170. else
  171. {
  172. result.Result = SystemEnums.Result.Success;
  173. result.Data = users;
  174. }
  175. return result;
  176. }
  177. public async Task<BaseResult<UserEntity>> GetUserAuthAsync(QueryUserAuthDto request)
  178. {
  179. var isExist = await IsUserExistAsync(new UserExistDto { UserName = request.UserName });
  180. if(isExist.Result == SystemEnums.Result.Fail)
  181. {
  182. return new BaseResult<UserEntity>
  183. {
  184. Result = SystemEnums.Result.Fail,
  185. Msg = "用户不存在"
  186. };
  187. }
  188. var result = await _userService.GetByOneAsync(u => u.UserName == request.UserName);
  189. return new BaseResult<UserEntity>
  190. {
  191. Result = SystemEnums.Result.Success,
  192. Msg = "用户存在",
  193. Data = new List<UserEntity> { result }
  194. };
  195. }
  196. }
  197. }