"""Assign texture coordinates to a polygon""" from vedo import * settings.default_font = 'Bongas' # define a polygon of 4 vertices: polygon = [ [(82, 92, 47), (87, 88, 47), # x,y,z of vertices (93, 95, 47), (88, 99, 47)], [[0, 1, 2, 3]], # vertex connectivity ] # texture coordinates, one (u,v) pair for each vertex: tc = [(0,0), (1,0), (1,1), (0,1)] #tc = [(0,0), (2,0), (2,2), (0,2)] # create the Mesh object (a rectangle) m = Mesh(polygon) # apply texture to m fpath = download('https://vedo.embl.es/examples/data/images/dog.jpg') m.texture( fpath, tcoords=tc, interpolate=True, repeat=True, # when tcoords extend beyond [0,1] edge_clamp=False, # only used when repeat is False ) show(m, __doc__, axes=1).close()