"""Colorize faces of a Mesh by passing a 1-to-1 list of colors and transparencies""" from vedo import * # Enable depth peeling for better rendering of transparent objects settings.use_depth_peeling = True # Generate a torus and assign a linewidth of 1 tor = Torus(res=9).linewidth(1) # Generate an array of random RGBA color values for each cell of the mesh rgba = np.random.rand(tor.ncells, 4)*255 tor.cellcolors = rgba # Print information about the cell arrays of the mesh and their shape printc( 'Mesh cell arrays:', tor.celldata.keys(), 'shape:', tor.celldata['CellsRGBA'].shape, ) # Display the mesh with the assigned colors and the docstring show(tor, __doc__).close()