"""Give a cartoony appearance to a 3D mesh""" from vedo import dataurl, settings, Plotter, Mesh, Text2D settings.background_gradient_orientation = 3 # radial gradient # Create an instance of the Plotter class, # which creates a default camera needed for silhouette() plt = Plotter() # Create a Text2D object to display the docstring at the bottom-center of the plot, # using the Bongas font with a size of 2 and a dark green background txt = Text2D(__doc__, pos="bottom-center", font="Bongas", s=2, bg="dg") # Load a mesh of a human figure, disable lighting (reflections), # set the color to pink, and set the transparency to 0.5 man = Mesh(dataurl + "man.vtk").lighting("off").c("pink").alpha(0.5) # Load a mesh of a teddy bear, scale and rotate it around the z-axis, ted = Mesh(dataurl + "teddy.vtk").scale(0.4).rotate_z(-45).pos(-1, -1, -1) ted.lighting("off").c("sienna").alpha(0.1) # Show the meshes, the default silhouette of the teddy bear mesh plt.show( txt, ted, man, ted.silhouette(), # default silhouette of the teddy bear mesh man.silhouette(feature_angle=40).linewidth(3).color("dr"), bg="white", # set the background color to wheat bg2="blue8", # set the color of the gradient to light blue elevation=-80, # set the elevation angle of the camera zoom=1.2, # zoom in on the plot ) # Close the plot plt.close()