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- // ***********************************************************************
- // Assembly : HZH_Controls
- // Created : 2019-09-06
- //
- // ***********************************************************************
- // <copyright file="UCPond.cs">
- // Copyright by Huang Zhenghui(黄正辉) All, QQ group:568015492 QQ:623128629 Email:623128629@qq.com
- // </copyright>
- //
- // Blog: https://www.cnblogs.com/bfyx
- // GitHub:https://github.com/kwwwvagaa/NetWinformControl
- // gitee:https://gitee.com/kwwwvagaa/net_winform_custom_control.git
- //
- // If you use this code, please keep this note.
- // ***********************************************************************
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Windows.Forms;
- using System.Drawing;
- using System.Drawing.Drawing2D;
- using System.ComponentModel;
- namespace HZH_Controls.Controls
- {
- /// <summary>
- /// Class UCPond.
- /// Implements the <see cref="System.Windows.Forms.UserControl" />
- /// </summary>
- /// <seealso cref="System.Windows.Forms.UserControl" />
- public class UCPond : UserControl
- {
- /// <summary>
- /// The maximum value
- /// </summary>
- private decimal maxValue = 100;
- /// <summary>
- /// Gets or sets the maximum value.
- /// </summary>
- /// <value>The maximum value.</value>
- [Description("最大值"), Category("自定义")]
- public decimal MaxValue
- {
- get { return maxValue; }
- set
- {
- if (value < m_value)
- return;
- maxValue = value;
- Refresh();
- }
- }
- /// <summary>
- /// The m value
- /// </summary>
- private decimal m_value = 0;
- /// <summary>
- /// Gets or sets the value.
- /// </summary>
- /// <value>The value.</value>
- [Description("值"), Category("自定义")]
- public decimal Value
- {
- get { return m_value; }
- set
- {
- if (value < 0)
- return;
- if (value > maxValue)
- m_value = maxValue;
- else
- m_value = value;
- Refresh();
- }
- }
- /// <summary>
- /// The wall color
- /// </summary>
- private Color wallColor = Color.FromArgb(255, 77, 59);
- /// <summary>
- /// Gets or sets the color of the wall.
- /// </summary>
- /// <value>The color of the wall.</value>
- [Description("池壁颜色"), Category("自定义")]
- public Color WallColor
- {
- get { return wallColor; }
- set
- {
- wallColor = value;
- Refresh();
- }
- }
- /// <summary>
- /// The wall width
- /// </summary>
- private int wallWidth = 2;
- /// <summary>
- /// Gets or sets the width of the wall.
- /// </summary>
- /// <value>The width of the wall.</value>
- [Description("池壁宽度"), Category("自定义")]
- public int WallWidth
- {
- get { return wallWidth; }
- set
- {
- if (value <= 0)
- return;
- wallWidth = value;
- Refresh();
- }
- }
- /// <summary>
- /// The liquid color
- /// </summary>
- private Color liquidColor = Color.FromArgb(3, 169, 243);
- /// <summary>
- /// Gets or sets the color of the liquid.
- /// </summary>
- /// <value>The color of the liquid.</value>
- [Description("液体颜色"), Category("自定义")]
- public Color LiquidColor
- {
- get { return liquidColor; }
- set { liquidColor = value; }
- }
- /// <summary>
- /// Initializes a new instance of the <see cref="UCPond" /> class.
- /// </summary>
- public UCPond()
- {
- this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
- this.SetStyle(ControlStyles.DoubleBuffer, true);
- this.SetStyle(ControlStyles.ResizeRedraw, true);
- this.SetStyle(ControlStyles.Selectable, true);
- this.SetStyle(ControlStyles.SupportsTransparentBackColor, true);
- this.SetStyle(ControlStyles.UserPaint, true);
- this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
- this.Size = new Size(150, 50);
- }
- /// <summary>
- /// 引发 <see cref="E:System.Windows.Forms.Control.Paint" /> 事件。
- /// </summary>
- /// <param name="e">包含事件数据的 <see cref="T:System.Windows.Forms.PaintEventArgs" />。</param>
- protected override void OnPaint(PaintEventArgs e)
- {
- base.OnPaint(e);
- if (Height <= 0)
- return;
- var g = e.Graphics;
- g.SetGDIHigh();
- int intHeight = (int)(m_value / maxValue * this.Height);
- if (intHeight != 0)
- {
- g.FillRectangle(new SolidBrush(liquidColor), new Rectangle(0, this.Height - intHeight, this.Width, intHeight));
- }
- //划边
- g.FillRectangle(new SolidBrush(wallColor), 0, 0, wallWidth, this.Height);
- g.FillRectangle(new SolidBrush(wallColor), 0, this.Height - wallWidth, this.Width, wallWidth);
- g.FillRectangle(new SolidBrush(wallColor), this.Width - wallWidth-1, 0, wallWidth, this.Height);
- }
- }
- }
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