123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346 |
- using System;
- using HalconDotNet;
- using System.Xml.Serialization;
- using System.Collections.Generic;
- namespace ViewWindow.Model
- {
- /// <summary>
- /// This class demonstrates one of the possible implementations for a
- /// (simple) rectangularly shaped ROI. ROIRectangle1 inherits
- /// from the base class ROI and implements (besides other auxiliary
- /// methods) all virtual methods defined in ROI.cs.
- /// Since a simple rectangle is defined by two data points, by the upper
- /// left corner and the lower right corner, we use four values (row1/col1)
- /// and (row2/col2) as class members to hold these positions at
- /// any time of the program. The four corners of the rectangle can be taken
- /// as handles, which the user can use to manipulate the size of the ROI.
- /// Furthermore, we define a midpoint as an additional handle, with which
- /// the user can grab and drag the ROI. Therefore, we declare NumHandles
- /// to be 5 and set the activeHandle to be 0, which will be the upper left
- /// corner of our ROI.
- /// </summary>
- [Serializable]
- public class ROINurbs : ROI
- {
- private string color = "blue";
- private HTuple rows = new HTuple();
- private HTuple cols = new HTuple();
- /// <summary>Constructor</summary>
- public ROINurbs()
- {
- NumHandles = rows.Length ; // 4 corner points + midpoint
- activeHandleIdx = 0;
- }
- public ROINurbs(HTuple rows, HTuple cols)
- {
- createROINurbs(rows, cols);
- }
- public override void createROINurbs(HTuple rows, HTuple cols)
- {
- base.createROINurbs(rows, cols);
- this.rows = rows;
- this.cols = cols;
- }
- public override void createROINurbs(double imageHeight)
- {
- double size = 0;
- if (imageHeight < 300) size = 10;
- else if (imageHeight < 600) size = 20;
- else if (imageHeight < 900) size = 30;
- else if (imageHeight < 1200) size = 40;
- else if (imageHeight < 1500) size = 50;
- else if (imageHeight < 1800) size = 60;
- else if (imageHeight < 2100) size = 70;
- else if (imageHeight < 2400) size = 80;
- else if (imageHeight < 2700) size = 90;
- else if (imageHeight < 3000) size = 100;
- else if (imageHeight < 3300) size = 110;
- else if (imageHeight < 3600) size = 120;
- else if (imageHeight < 3900) size = 130;
- else if (imageHeight < 4200) size = 140;
- else if (imageHeight < 4500) size = 150;
- else if (imageHeight < 4800) size = 160;
- else if (imageHeight < 5100) size = 170;
- else size = 180;
- double length1 = size * 3;
- double length2 = size * 4;
- base.createROINurbs(rows, cols);
- this.rows = rows;
- this.cols = cols;
- }
- /// <summary>Creates a new ROI instance at the mouse position</summary>
- /// <param name="midX">
- /// x (=column) coordinate for interactive ROI
- /// </param>
- /// <param name="midY">
- /// y (=row) coordinate for interactive ROI
- /// </param>
- ////public override void createROI(List<double> rows, List<double> cols)
- ////{
- //// //////midR = midY;
- //// //////midC = midX;
- //// //////row1 = midR - 25;
- //// //////col1 = midC - 25;
- //// //////row2 = midR + 25;
- //// //////col2 = midC + 25;
- ////}
- /// <summary>Paints the ROI into the supplied window</summary>
- /// <param name="window">HALCON window</param>
- public override void draw(HalconDotNet.HWindow window, int imageWidth, int imageHeight)
- {
- double littleRecSize = 0;
- if (imageHeight < 300) littleRecSize = 1;
- else if (imageHeight < 600) littleRecSize = 2;
- else if (imageHeight < 900) littleRecSize = 3;
- else if (imageHeight < 1200) littleRecSize = 4;
- else if (imageHeight < 1500) littleRecSize = 5;
- else if (imageHeight < 1800) littleRecSize = 6;
- else if (imageHeight < 2100) littleRecSize = 7;
- else if (imageHeight < 2400) littleRecSize = 8;
- else if (imageHeight < 2700) littleRecSize = 9;
- else if (imageHeight < 3000) littleRecSize = 10;
- else if (imageHeight < 3300) littleRecSize = 11;
- else if (imageHeight < 3600) littleRecSize = 12;
- else if (imageHeight < 3900) littleRecSize = 13;
- else if (imageHeight < 4200) littleRecSize = 14;
- else if (imageHeight < 4500) littleRecSize = 15;
- else if (imageHeight < 4800) littleRecSize = 16;
- else if (imageHeight < 5100) littleRecSize = 17;
- else littleRecSize = 18;
- ////// window.DispObj (row1, col1, row2, col2);
- if (littleRecSize % 2 != 0)
- littleRecSize++;
- HOperatorSet.SetDraw(window, "fill");
- for (int i = 0; i < rows.Length ; i++)
- {
- window.DispRectangle2(rows[i], cols[i], 0, littleRecSize, littleRecSize);
- if (i < rows.Length - 1)
- window.DispLine((HTuple)rows[i], (HTuple)cols[i], (HTuple)rows[i + 1], (HTuple)cols[i + 1]);
- else
- window.DispLine((HTuple)rows[i], (HTuple)cols[i], (HTuple)rows[0], (HTuple)cols[0]);
- }
- }
- /// <summary>
- /// Returns the distance of the ROI handle being
- /// closest to the image point(x,y)
- /// </summary>
- /// <param name="x">x (=column) coordinate</param>
- /// <param name="y">y (=row) coordinate</param>
- /// <returns>
- /// Distance of the closest ROI handle.
- /// </returns>
- public override double distToClosestHandle(double x, double y)
- {
- double max = 10000;
- double[] val = new double[rows.Length ];
- //midR = ((row2 - row1) / 2) + row1;
- //midC = ((col2 - col1) / 2) + col1;
- for (int i = 0; i < rows.Length ; i++)
- {
- val[i] = HMisc.DistancePp(y, x, rows[i], cols[i]); // upper left
- }
- //////val[0] = HMisc.DistancePp(y, x, row1, col1); // upper left
- //////val[1] = HMisc.DistancePp(y, x, row1, col2); // upper right
- //////val[2] = HMisc.DistancePp(y, x, row2, col2); // lower right
- //////val[3] = HMisc.DistancePp(y, x, row2, col1); // lower left
- //////val[4] = HMisc.DistancePp(y, x, midR, midC); // midpoint
- //////val[5] = HMisc.DistancePp(y, x, (row1 + row2) / 2, col1);
- //////val[6] = HMisc.DistancePp(y, x, (row1 + row2) / 2, col2);
- //////val[7] = HMisc.DistancePp(y, x, row1, (col1 + col2) / 2);
- //////val[8] = HMisc.DistancePp(y, x, row2, (col1 + col2) / 2);
- for (int i = 0; i < rows.Length ; i++)
- {
- if (val[i] < max)
- {
- max = val[i];
- activeHandleIdx = i;
- }
- }// end of for
- return val[activeHandleIdx];
- }
- /// <summary>
- /// Paints the active handle of the ROI object into the supplied window
- /// </summary>
- /// <param name="window">HALCON window</param>
- public override void displayActive(HalconDotNet.HWindow window, int imageWidth, int imageHeight)
- {
- double littleRecSize = 0;
- if (imageHeight < 300) littleRecSize = 1;
- else if (imageHeight < 600) littleRecSize = 2;
- else if (imageHeight < 900) littleRecSize = 3;
- else if (imageHeight < 1200) littleRecSize = 4;
- else if (imageHeight < 1500) littleRecSize = 5;
- else if (imageHeight < 1800) littleRecSize = 6;
- else if (imageHeight < 2100) littleRecSize = 7;
- else if (imageHeight < 2400) littleRecSize = 8;
- else if (imageHeight < 2700) littleRecSize = 9;
- else if (imageHeight < 3000) littleRecSize = 10;
- else if (imageHeight < 3300) littleRecSize = 11;
- else if (imageHeight < 3600) littleRecSize = 12;
- else if (imageHeight < 3900) littleRecSize = 13;
- else if (imageHeight < 4200) littleRecSize = 14;
- else if (imageHeight < 4500) littleRecSize = 15;
- else if (imageHeight < 4800) littleRecSize = 16;
- else if (imageHeight < 5100) littleRecSize = 17;
- else littleRecSize = 18;
- if (littleRecSize % 2 != 0)
- littleRecSize++;
- window.DispRectangle2(rows[activeHandleIdx], cols[activeHandleIdx], 0, littleRecSize, littleRecSize);
- ////switch (activeHandleIdx)
- ////{
- //// case 0:
- //// window.DispRectangle2(row1, col1, 0, littleRecSize, littleRecSize);
- //// break;
- //// case 1:
- //// window.DispRectangle2(row1, col2, 0, littleRecSize, littleRecSize);
- //// break;
- //// case 2:
- //// window.DispRectangle2(row2, col2, 0, littleRecSize, littleRecSize);
- //// break;
- //// case 3:
- //// window.DispRectangle2(row2, col1, 0, littleRecSize, littleRecSize);
- //// break;
- //// case 4:
- //// window.DispRectangle2(midR, midC, 0, littleRecSize, littleRecSize);
- //// break;
- //// case 5:
- //// window.DispRectangle2((row1 + row2) / 2, col1, 0, littleRecSize, littleRecSize);
- //// break;
- //// case 6:
- //// window.DispRectangle2((row1 + row2) / 2, col2, 0, littleRecSize, littleRecSize);
- //// break;
- //// case 7:
- //// window.DispRectangle2(row1, (col1 + col2) / 2, 0, littleRecSize, littleRecSize);
- //// break;
- //// case 8:
- //// window.DispRectangle2(row2, (col1 + col2) / 2, 0, littleRecSize, littleRecSize);
- //// break;
- ////}
- }
- /// <summary>Gets the HALCON region described by the ROI</summary>
- public override HRegion getRegion()
- {
- HRegion region = new HRegion();
- region.GenRegionPolygonFilled(new HTuple (rows ) , new HTuple (cols ) );
- return (HRegion )region;
- }
- /// <summary>
- /// Gets the model information described by
- /// the interactive ROI
- /// </summary>
- public override void getModelData(out HTuple t1,out HTuple t2)
- {
- //return new HTuple();
- t1 = rows;
- t2 = cols;
- }
- /// <summary>
- /// Recalculates the shape of the ROI instance. Translation is
- /// performed at the active handle of the ROI object
- /// for the image coordinate (x,y)
- /// </summary>
- /// <param name="newX">x mouse coordinate</param>
- /// <param name="newY">y mouse coordinate</param>
- public override void moveByHandle(double newX, double newY, HWindowControl window)
- {
- double len1, len2;
- double tmp;
- //switch (activeHandleIdx)
- //{
- // case 0: // upper left
- rows[activeHandleIdx] = newY;
- cols[activeHandleIdx] = newX;
- window.Cursor = System.Windows.Forms.Cursors.Hand ;
- // break;
- // case 1: // upper right
- // row1 = newY;
- // col2 = newX;
- // break;
- // case 2: // lower right
- // row2 = newY;
- // col2 = newX;
- // break;
- // case 3: // lower left
- // row2 = newY;
- // col1 = newX;
- // break;
- // case 4: // midpoint
- // len1 = ((row2 - row1) / 2);
- // len2 = ((col2 - col1) / 2);
- // row1 = newY - len1;
- // row2 = newY + len1;
- // col1 = newX - len2;
- // col2 = newX + len2;
- // break;
- // case 5: // upper right
- // col1 = newX;
- // break;
- // case 6: // lower right
- // col2 = newX;
- // break;
- // case 7: // lower left
- // row1 = newY;
- // break;
- // case 8: // midpoint
- // row2 = newY;
- // break;
- //}
- //if (row2 <= row1)
- //{
- // tmp = row1;
- // row1 = row2;
- // row2 = tmp;
- //}
- //if (col2 <= col1)
- //{
- // tmp = col1;
- // col1 = col2;
- // col2 = tmp;
- //}
- //midR = ((row2 - row1) / 2) + row1;
- //midC = ((col2 - col1) / 2) + col1;
- }//end of method
- }//end of class
- }//end of namespace
|