// ***********************************************************************
// Assembly : HZH_Controls
// Created : 08-08-2019
//
// ***********************************************************************
//
// Copyright by Huang Zhenghui(黄正辉) All, QQ group:568015492 QQ:623128629 Email:623128629@qq.com
//
//
// Blog: https://www.cnblogs.com/bfyx
// GitHub:https://github.com/kwwwvagaa/NetWinformControl
// gitee:https://gitee.com/kwwwvagaa/net_winform_custom_control.git
//
// If you use this code, please keep this note.
// ***********************************************************************
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace HZH_Controls.Controls
{
///
/// Class UCKeyBorderPay.
/// Implements the
///
///
public partial class UCKeyBorderPay : UserControl
{
///
/// Occurs when [number click].
///
[Description("数字点击事件"), Category("自定义")]
public event EventHandler NumClick;
///
/// Occurs when [cancel click].
///
[Description("取消点击事件"), Category("自定义")]
public event EventHandler CancelClick;
///
/// Occurs when [ok click].
///
[Description("确定点击事件"), Category("自定义")]
public event EventHandler OKClick;
///
/// Occurs when [backspace click].
///
[Description("删除点击事件"), Category("自定义")]
public event EventHandler BackspaceClick;
///
/// Occurs when [money click].
///
[Description("金额点击事件"), Category("自定义")]
public event EventHandler MoneyClick;
///
/// Initializes a new instance of the class.
///
public UCKeyBorderPay()
{
InitializeComponent();
}
#region 设置快速付款金额
///
/// 功能描述:设置快速付款金额
/// 作 者:HZH
/// 创建日期:2019-03-07 11:41:04
/// 任务编号:POS
///
/// SorceMoney
public void SetPayMoney(decimal SorceMoney)
{
List list = new List();
decimal d = Math.Ceiling(SorceMoney);
if (SorceMoney > 0m)
{
if (SorceMoney < 5m)
{
list.Add(5m);
list.Add(10m);
list.Add(20m);
list.Add(50m);
}
else if (SorceMoney < 10m)
{
list.Add(10m);
list.Add(20m);
list.Add(50m);
list.Add(100m);
}
else
{
int num = Convert.ToInt32(d % 10m);
int num2 = Convert.ToInt32(Math.Floor(d / 10m) % 10m);
int num3 = Convert.ToInt32(Math.Floor(d / 100m));
int num4;
if (num < 5)
{
num4 = num2 * 10 + 5;
list.Add(num4 + num3 * 100);
num4 = (num2 + 1) * 10;
list.Add(num4 + num3 * 100);
}
else
{
num4 = (num2 + 1) * 10;
list.Add(num4 + num3 * 100);
}
if (num4 >= 0 && num4 < 10)
{
num4 = 10;
if (list.Count < 4)
{
list.Add(num4 + num3 * 100);
}
num4 = 20;
if (list.Count < 4)
{
list.Add(num4 + num3 * 100);
}
num4 = 50;
if (list.Count < 4)
{
list.Add(num4 + num3 * 100);
}
num4 = 100;
if (list.Count < 4)
{
list.Add(num4 + num3 * 100);
}
}
else if (num4 >= 10 && num4 < 20)
{
num4 = 20;
if (list.Count < 4)
{
list.Add(num4 + num3 * 100);
}
num4 = 50;
if (list.Count < 4)
{
list.Add(num4 + num3 * 100);
}
num4 = 100;
if (list.Count < 4)
{
list.Add(num4 + num3 * 100);
}
}
else if (num4 >= 20 && num4 < 50)
{
num4 = 50;
if (list.Count < 4)
{
list.Add(num4 + num3 * 100);
}
num4 = 100;
if (list.Count < 4)
{
list.Add(num4 + num3 * 100);
}
}
else if (num4 < 100)
{
num4 = 100;
if (list.Count < 4)
{
list.Add(num4 + num3 * 100);
}
}
}
}
SetFastMoneyToContrl(list);
}
#endregion
///
/// Sets the fast money to contrl.
///
/// The values.
private void SetFastMoneyToContrl(List values)
{
List