// ***********************************************************************
// Assembly : HZH_Controls
// Created : 2019-09-30
//
// ***********************************************************************
//
// Copyright by Huang Zhenghui(黄正辉) All, QQ group:568015492 QQ:623128629 Email:623128629@qq.com
//
//
// Blog: https://www.cnblogs.com/bfyx
// GitHub:https://github.com/kwwwvagaa/NetWinformControl
// gitee:https://gitee.com/kwwwvagaa/net_winform_custom_control.git
//
// If you use this code, please keep this note.
// ***********************************************************************
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace HZH_Controls
{
///
/// Enum BasisColorsTypes
///
public enum BasisColorsTypes
{
///
/// The light
///
Light = 1,
///
/// The medium
///
Medium = 2,
///
/// The dark
///
Dark = 3
}
///
/// Enum BorderColorsTypes
///
public enum BorderColorsTypes
{
///
/// The green
///
Green = 1,
///
/// The blue
///
Blue = 2,
///
/// The red
///
Red = 3,
///
/// The yellow
///
Yellow = 4
}
///
/// Enum GradientColorsTypes
///
public enum GradientColorsTypes
{
///
/// The orange
///
Orange = 1,
///
/// The light green
///
LightGreen = 2,
///
/// The green
///
Green = 3,
///
/// The blue
///
Blue = 4,
///
/// The blue green
///
BlueGreen = 5,
///
/// The light violet
///
LightViolet = 6,
///
/// The violet
///
Violet = 7,
///
/// The gray
///
Gray = 8
}
///
/// Enum LineColorsTypes
///
public enum LineColorsTypes
{
///
/// The more light
///
MoreLight = 1,
///
/// The light
///
Light = 2,
///
/// The dark
///
Dark = 3,
///
/// The more dark
///
MoreDark = 4
}
///
/// Enum StatusColorsTypes
///
public enum StatusColorsTypes
{
///
/// The primary
///
Primary = 1,
///
/// The success
///
Success = 2,
///
/// The warning
///
Warning = 3,
///
/// The danger
///
Danger = 4,
///
/// The information
///
Info = 5
}
///
/// Enum TableColorsTypes
///
public enum TableColorsTypes
{
///
/// The green
///
Green = 1,
///
/// The blue
///
Blue = 2,
///
/// The red
///
Red = 3,
///
/// The yellow
///
Yellow = 4,
///
/// The gray
///
Gray = 5
}
///
/// Enum TextColorsTypes
///
public enum TextColorsTypes
{
///
/// The more light
///
MoreLight = 1,
///
/// The light
///
Light = 2,
///
/// The dark
///
Dark = 3,
///
/// The more dark
///
MoreDark = 4
}
}