using System;
using HalconDotNet;
using System.Xml.Serialization;
using System.Windows.Forms;
namespace ViewWindow.Model
{
///
/// This class demonstrates one of the possible implementations for a
/// (simple) rectangularly shaped ROI. To create this rectangle we use
/// a center point (midR, midC), an orientation 'phi' and the half
/// edge lengths 'length1' and 'length2', similar to the HALCON
/// operator gen_rectangle2().
/// The class ROIRectangle2 inherits from the base class ROI and
/// implements (besides other auxiliary methods) all virtual methods
/// defined in ROI.cs.
///
[Serializable]
public class ROIRectangle2 : ROI
{
[XmlElement(ElementName = "Row")]
public double Row
{
get { return this.midR; }
set { this.midR = value; }
}
[XmlElement(ElementName = "Column")]
public double Column
{
get { return this.midC; }
set { this.midC = value; }
}
[XmlElement(ElementName = "Phi")]
public double Phi
{
get { return this.phi; }
set { this.phi = value; }
}
[XmlElement(ElementName = "Length1")]
public double Lenth1
{
get { return this.length1; }
set { this.length1 = value; }
}
[XmlElement(ElementName = "Length2")]
public double Lenth2
{
get { return this.length2; }
set { this.length2 = value; }
}
/// Half length of the rectangle side, perpendicular to phi
private double length1;
/// Half length of the rectangle side, in direction of phi
private double length2;
/// Row coordinate of midpoint of the rectangle
private double midR;
/// Column coordinate of midpoint of the rectangle
private double midC;
/// Orientation of rectangle defined in radians.
private double phi;
//auxiliary variables
HTuple rowsInit;
HTuple colsInit;
public HTuple rows;
public HTuple cols;
HHomMat2D hom2D, tmp;
/// Constructor
public ROIRectangle2()
{
NumHandles = 10; // 4 corners + 1 midpoint + 1 rotationpoint
activeHandleIdx = 4;
}
public ROIRectangle2(double row, double col, double phi, double length1, double length2)
{
createRectangle2(row, col, phi, length1, length2);
}
public override void createRectangle2(double row, double col, double phi, double length1, double length2)
{
base.createRectangle2(row, col, phi, length1, length2);
this.midR = row;
this.midC = col;
this.length1 = length1;
this.length2 = length2;
this.phi = phi;
rowsInit = new HTuple(new double[] {-1.0, -1.0, 1.0,
1.0, 0.0, 0.0 ,0,-1,0,1});
colsInit = new HTuple(new double[] {-1.0, 1.0, 1.0,
-1.0, 0.0, 1.8 ,-1,0,1,0});
//order ul , ur, lr, ll, mp, arrowMidpoint
hom2D = new HHomMat2D();
tmp = new HHomMat2D();
updateHandlePos();
}
public override void createInitRectangle2(double imageHeight)
{
double size = 0;
if (imageHeight < 300) size = 10;
else if (imageHeight < 600) size = 20;
else if (imageHeight < 900) size = 30;
else if (imageHeight < 1200) size = 40;
else if (imageHeight < 1500) size = 50;
else if (imageHeight < 1800) size = 60;
else if (imageHeight < 2100) size = 70;
else if (imageHeight < 2400) size = 80;
else if (imageHeight < 2700) size = 90;
else if (imageHeight < 3000) size = 100;
else if (imageHeight < 3300) size = 110;
else if (imageHeight < 3600) size = 120;
else if (imageHeight < 3900) size = 130;
else if (imageHeight < 4200) size = 140;
else if (imageHeight < 4500) size = 150;
else if (imageHeight < 4800) size = 160;
else if (imageHeight < 5100) size = 170;
else size = 180;
double length1 = size * 3;
double length2 = size * 4;
base.createRectangle2(midR , midC , phi, length1, length2);
this.midR = midR ;
this.midC = midC ;
this.length1 = length1;
this.length2 = length2;
this.phi = phi;
rowsInit = new HTuple(new double[] {-1.0, -1.0, 1.0,
1.0, 0.0, 0.0 ,0,-1,0,1});
colsInit = new HTuple(new double[] {-1.0, 1.0, 1.0,
-1.0, 0.0, 1.8 ,-1,0,1,0});
//order ul , ur, lr, ll, mp, arrowMidpoint
hom2D = new HHomMat2D();
tmp = new HHomMat2D();
updateHandlePos();
}
/// Creates a new ROI instance at the mouse position
///
/// x (=column) coordinate for interactive ROI
///
///
/// y (=row) coordinate for interactive ROI
///
public override void createROI(double midX, double midY)
{
midR = midY;
midC = midX;
length1 = 100;
length2 = 50;
phi = 0.0;
rowsInit = new HTuple(new double[] {-1.0, -1.0, 1.0,
1.0, 0.0, 0.0 });
colsInit = new HTuple(new double[] {-1.0, 1.0, 1.0,
-1.0, 0.0, 1.8 });
//order ul , ur, lr, ll, mp, arrowMidpoint
hom2D = new HHomMat2D();
tmp = new HHomMat2D();
updateHandlePos();
}
/// Paints the ROI into the supplied window
/// HALCON window
public override void draw(HalconDotNet.HWindow window, int imageWidth, int imageHeight)
{
double littleRecSize = 0;
if (imageHeight < 300) littleRecSize = 1;
else if (imageHeight < 600) littleRecSize = 2;
else if (imageHeight < 900) littleRecSize = 3;
else if (imageHeight < 1200) littleRecSize = 4;
else if (imageHeight < 1500) littleRecSize = 5;
else if (imageHeight < 1800) littleRecSize = 6;
else if (imageHeight < 2100) littleRecSize = 7;
else if (imageHeight < 2400) littleRecSize = 8;
else if (imageHeight < 2700) littleRecSize = 9;
else if (imageHeight < 3000) littleRecSize = 10;
else if (imageHeight < 3300) littleRecSize = 11;
else if (imageHeight < 3600) littleRecSize = 12;
else if (imageHeight < 3900) littleRecSize = 13;
else if (imageHeight < 4200) littleRecSize = 14;
else if (imageHeight < 4500) littleRecSize = 15;
else if (imageHeight < 4800) littleRecSize = 16;
else if (imageHeight < 5100) littleRecSize = 17;
else littleRecSize = 18;
if (littleRecSize % 2 != 0)
littleRecSize++;
HOperatorSet.SetDraw(window, "margin");
window.DispRectangle2(midR, midC, -phi, length1, length2);
HOperatorSet.SetDraw(window, "fill");
for (int i = 0; i < NumHandles; i++)
{
window.DispRectangle2(rows[i].D, cols[i].D, -phi, littleRecSize, littleRecSize);
Application.DoEvents();
}
window.DispArrow(midR, midC, midR + (Math.Sin(phi) * length1 * 1.8),
midC + (Math.Cos(phi) * length1 * 1.8), littleRecSize);
}
///
/// Returns the distance of the ROI handle being
/// closest to the image point(x,y)
///
/// x (=column) coordinate
/// y (=row) coordinate
///
/// Distance of the closest ROI handle.
///
public override double distToClosestHandle(double x, double y)
{
double max = 10000;
double [] val = new double[NumHandles];
for (int i=0; i < NumHandles; i++)
val[i] = HMisc.DistancePp(y, x, rows[i].D, cols[i].D);
for (int i=0; i < NumHandles; i++)
{
if (val[i] < max)
{
max = val[i];
activeHandleIdx = i;
}
}
return val[activeHandleIdx];
}
///
/// Paints the active handle of the ROI object into the supplied window
///
/// HALCON window
public override void displayActive(HalconDotNet.HWindow window, int imageWidth, int imageHeight)
{
double littleRecSize = 0;
if (imageHeight < 300) littleRecSize = 1;
else if (imageHeight < 600) littleRecSize = 2;
else if (imageHeight < 900) littleRecSize = 3;
else if (imageHeight < 1200) littleRecSize = 4;
else if (imageHeight < 1500) littleRecSize = 5;
else if (imageHeight < 1800) littleRecSize = 6;
else if (imageHeight < 2100) littleRecSize = 7;
else if (imageHeight < 2400) littleRecSize = 8;
else if (imageHeight < 2700) littleRecSize = 9;
else if (imageHeight < 3000) littleRecSize = 10;
else if (imageHeight < 3300) littleRecSize = 11;
else if (imageHeight < 3600) littleRecSize = 12;
else if (imageHeight < 3900) littleRecSize = 13;
else if (imageHeight < 4200) littleRecSize = 14;
else if (imageHeight < 4500) littleRecSize = 15;
else if (imageHeight < 4800) littleRecSize = 16;
else if (imageHeight < 5100) littleRecSize = 17;
else littleRecSize = 18;
if (littleRecSize % 2 != 0)
littleRecSize++;
window.DispRectangle2(rows[activeHandleIdx].D,
cols[activeHandleIdx].D,
-phi, littleRecSize, littleRecSize);
if (activeHandleIdx == 5)
window.DispArrow(midR, midC,
midR + (Math.Sin(phi) * length1 * 1.8),
midC + (Math.Cos(phi) * length1 * 1.8),
littleRecSize);
}
/// Gets the HALCON region described by the ROI
public override HRegion getRegion()
{
HRegion region = new HRegion();
region.GenRectangle2(midR, midC, -phi, length1, length2);
return region;
}
///
/// Gets the model information described by
/// the interactive ROI
///
public override HTuple getModelData()
{
return new HTuple(new double[] { midR, midC, phi, length1, length2 });
}
public override HTuple getRowsData()
{
return new HTuple(rows);
}
public override HTuple getColsData()
{
return new HTuple(cols );
}
///
/// Recalculates the shape of the ROI instance. Translation is
/// performed at the active handle of the ROI object
/// for the image coordinate (x,y)
///
/// x mouse coordinate
/// y mouse coordinate
public override void moveByHandle(double newX, double newY, HWindowControl window)
{
double vX, vY, x=0, y=0;
switch (activeHandleIdx)
{
case 0:
case 1:
case 2:
case 3:
tmp = hom2D.HomMat2dInvert();
x = tmp.AffineTransPoint2d(newX, newY, out y);
length2 = Math.Abs(y);
length1 = Math.Abs(x);
checkForRange(x, y);
window.Cursor = System.Windows.Forms.Cursors.Hand ;
break;
case 4:
midC = newX;
midR = newY;
window.Cursor = System.Windows.Forms.Cursors.SizeAll ;
break;
case 5:
vY = newY - rows[4].D;
vX = newX - cols[4].D;
phi = Math.Atan2(vY, vX);
window.Cursor = System.Windows.Forms.Cursors.Hand;
break;
case 7:
case 9:
tmp = hom2D.HomMat2dInvert();
x = tmp.AffineTransPoint2d(newX, newY, out y);
length2 = Math.Abs(y);
checkForRange(x, y);
window.Cursor = System.Windows.Forms.Cursors.Hand;
break;
case 6:
case 8:
tmp = hom2D.HomMat2dInvert();
x = tmp.AffineTransPoint2d(newX, newY, out y);
length1 = Math.Abs(x);
checkForRange(x, y);
window.Cursor = System.Windows.Forms.Cursors.Hand;
break;
}
updateHandlePos();
}//end of method
///
/// Auxiliary method to recalculate the contour points of
/// the rectangle by transforming the initial row and
/// column coordinates (rowsInit, colsInit) by the updated
/// homography hom2D
///
private void updateHandlePos()
{
hom2D.HomMat2dIdentity();
hom2D = hom2D.HomMat2dTranslate(midC, midR);
hom2D = hom2D.HomMat2dRotateLocal(phi);
tmp = hom2D.HomMat2dScaleLocal(length1, length2);
cols = tmp.AffineTransPoint2d(colsInit, rowsInit, out rows);
}
/* This auxiliary method checks the half lengths
* (length1, length2) using the coordinates (x,y) of the four
* rectangle corners (handles 0 to 3) to avoid 'bending' of
* the rectangular ROI at its midpoint, when it comes to a
* 'collapse' of the rectangle for length1=length2=0.
* */
private void checkForRange(double x, double y)
{
switch (activeHandleIdx)
{
case 0:
if ((x < 0) && (y < 0))
return;
if (x >= 0) length1 = 0.01;
if (y >= 0) length2 = 0.01;
break;
case 1:
if ((x > 0) && (y < 0))
return;
if (x <= 0) length1 = 0.01;
if (y >= 0) length2 = 0.01;
break;
case 2:
if ((x > 0) && (y > 0))
return;
if (x <= 0) length1 = 0.01;
if (y <= 0) length2 = 0.01;
break;
case 3:
if ((x < 0) && (y > 0))
return;
if (x >= 0) length1 = 0.01;
if (y <= 0) length2 = 0.01;
break;
default:
break;
}
}
}//end of class
}//end of namespace