// *********************************************************************** // Assembly : HZH_Controls // Created : 2019-09-30 // // *********************************************************************** // // Copyright by Huang Zhenghui(黄正辉) All, QQ group:568015492 QQ:623128629 Email:623128629@qq.com // // // Blog: https://www.cnblogs.com/bfyx // GitHub:https://github.com/kwwwvagaa/NetWinformControl // gitee:https://gitee.com/kwwwvagaa/net_winform_custom_control.git // // If you use this code, please keep this note. // *********************************************************************** using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace HZH_Controls { /// /// Enum BasisColorsTypes /// public enum BasisColorsTypes { /// /// The light /// Light = 1, /// /// The medium /// Medium = 2, /// /// The dark /// Dark = 3 } /// /// Enum BorderColorsTypes /// public enum BorderColorsTypes { /// /// The green /// Green = 1, /// /// The blue /// Blue = 2, /// /// The red /// Red = 3, /// /// The yellow /// Yellow = 4 } /// /// Enum GradientColorsTypes /// public enum GradientColorsTypes { /// /// The orange /// Orange = 1, /// /// The light green /// LightGreen = 2, /// /// The green /// Green = 3, /// /// The blue /// Blue = 4, /// /// The blue green /// BlueGreen = 5, /// /// The light violet /// LightViolet = 6, /// /// The violet /// Violet = 7, /// /// The gray /// Gray = 8 } /// /// Enum LineColorsTypes /// public enum LineColorsTypes { /// /// The more light /// MoreLight = 1, /// /// The light /// Light = 2, /// /// The dark /// Dark = 3, /// /// The more dark /// MoreDark = 4 } /// /// Enum StatusColorsTypes /// public enum StatusColorsTypes { /// /// The primary /// Primary = 1, /// /// The success /// Success = 2, /// /// The warning /// Warning = 3, /// /// The danger /// Danger = 4, /// /// The information /// Info = 5 } /// /// Enum TableColorsTypes /// public enum TableColorsTypes { /// /// The green /// Green = 1, /// /// The blue /// Blue = 2, /// /// The red /// Red = 3, /// /// The yellow /// Yellow = 4, /// /// The gray /// Gray = 5 } /// /// Enum TextColorsTypes /// public enum TextColorsTypes { /// /// The more light /// MoreLight = 1, /// /// The light /// Light = 2, /// /// The dark /// Dark = 3, /// /// The more dark /// MoreDark = 4 } }