/*
* ==============================================================================
*
* Filename: OperateTreeView
* Description:
*
* Version: 1.0
* Created: 2021/2/26 10:09:32
*
* Author: liu.wenjie
*
* ==============================================================================
*/
using CommonMethods;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using VisionJobFactory;
namespace ToolLib.VisionJob
{
public class OperateTreeView
{
private static OperateTreeView _instance;
private static readonly object lockObject = new object();
///
/// 禁止直接生成
///
private OperateTreeView(){}
///
/// 操作者单例模式调用
///
public static OperateTreeView Instance
{
get
{
if(_instance == null)
{
lock (lockObject)
{
if(_instance == null)
{
return _instance = new OperateTreeView();
}
}
}
return _instance;
}
}
///
/// 获取当前流程所对应的流程树对象
///
/// 流程名
/// 流程树控件对象
public static TreeView GetJobTree(string jobName)
{
try
{
foreach (var myJob in VisionJobParams.pVisionProject.Project)
{
if(myJob.Value.JobName == jobName)
{
return myJob.Value.GetJobTree();
}
}
return new TreeView();
}
catch (Exception ex)
{
Logger.LoggerClass.WriteLog("获取JobTree时出错", ex);
return new TreeView();
}
}
///
/// 向流程中添加工具,需要根据选择的工具名对工具类型等进行判断
///
/// 工具类型
/// 插入位置,当为-1时,表示在末尾插入,当不为-1时,表示被插入的工具索引
public void Add_Tool(ToolType tool, bool newAddTool = true, int insertPos = -1, int imageKey = 0)
{
string jobName = FormJobManage.Instance.tabJobUnion.SelectedTab.Text;
string toolName = GetNewToolName(jobName, tool.ToString());
IToolInfo insertTool = VisionToolFactory.CreateToolVision(tool, toolName);
TreeNode insertNode = new TreeNode();
insertNode = GetJobTree(jobName).Nodes.Add("", insertTool.toolName, (int)tool, (int)tool); // 该工具对应的节点
// 判断节点是否添加默认输入输出图
// 输入
for (int i = 0; i < insertTool.toolInput.Count; i++)
{
TreeNode childrenInputNode = insertNode.Nodes.Add("<--" + insertTool.toolInput[i].IOName);
childrenInputNode.Tag = insertTool.toolInput[i].ioType;
childrenInputNode.ForeColor = Color.DarkMagenta;
}
// 输出
for (int i = 0; i < insertTool.toolOutput.Count; i++)
{
TreeNode childrenOutputNode = insertNode.Nodes.Add("-->" + insertTool.toolOutput[i].IOName);
childrenOutputNode.Tag = insertTool.toolOutput[i].ioType;
childrenOutputNode.ForeColor = Color.Blue;
}
insertNode.Expand();
if(newAddTool)
{
VisionJobParams.pVisionProject.Project[jobName].L_toolList.Add(insertTool);
}
}
internal string GetNewToolName(string jobName, string toolType)
{
try
{
if (!TreeView_Contains_Key(jobName, toolType))
{
return toolType;
}
for (int i = 1; i < 101; i++)
{
if (!TreeView_Contains_Key(jobName, toolType + "_" + i))
{
return toolType + "_" + i;
}
}
Logger.LoggerClass.WriteLog("此工具已添加个数已达到数量上限,无法继续添加", true);
return "Error";
}
catch (Exception ex)
{
Logger.LoggerClass.WriteLog("添加出错!", ex);
return "Error";
}
}
///
/// 判断TreeView是否已经包含某节点
///
/// 节点文本
/// 是否包含
private bool TreeView_Contains_Key(string jobName, string key)
{
try
{
foreach (TreeNode node in VisionJobParams.pVisionProject.Project[jobName].GetJobTree().Nodes)
{
if (node.Text == key)
return true;
}
return false;
}
catch (Exception ex)
{
Logger.LoggerClass.WriteLog("TreeView_Contains_Key 函数出错", ex);
return false;
}
}
}
}